// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include #ifndef THIRD_PARTY_CPU_CHECK_AVX_H_ #define THIRD_PARTY_CPU_CHECK_AVX_H_ // x86 AVX usage has complicated core power effects. This code tries // to provoke some power transitions that don't otherwise happen. // While it's at it, it lightly checks results, but that's not the central // goal. ToDo: maybe toughen the correctness checking. // // The power policies are governed by a number of opaque parameters; this code // is based on a lot of guesses. // // Not thread safe. class Avx { public: static bool can_do_avx(); static bool can_do_avx512f(); static bool can_do_fma(); Avx() {} // Activate AVX depending on throw of the dice. // Returns syndrome if computational error detected, empty string otherwise. std::string MaybeGoHot(); // Does a bit of computing if in a "hot" mode. // Returns syndrome if computational error detected, empty string otherwise. std::string BurnIfAvxHeavy(); private: constexpr static int kIterations = 5000; std::string Avx256(int rounds); std::string Avx256FMA(int rounds); std::string Avx512(int rounds); int level_ = 0; std::knuth_b rng_; }; #endif // THIRD_PARTY_CPU_CHECK_AVX_H_